Combat HQ 2.5E — The Ultimate Large-Scale WWII Miniature Wargame
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Command the Battlefield at Company and Battalion Scale
Combat HQ 2.5 Edition is a streamlined, fast-playing WWII miniature wargame designed for large-scale battles. Built around rapid movement, decisive combat, and exciting command-and-control decisions, it keeps every player engaged from the first Command Pulse to the last. Whether you're pushing a company of infantry supported by tanks or rallying a battered anti-tank battery, every decision matters.
What's New in 2.5 Edition?
The revised 2.5 Edition adds brand-new missions featuring Soviet Guards versus German Grenadiers — some of the most intense armored and infantry clashes of the Eastern Front. These new scenarios deepen the already impressive mission roster and give Eastern Front enthusiasts exactly what they've been asking for.
How Combat HQ Plays
Combat HQ's signature Rapid Command Pulses and opposed dice rolls keep both players constantly involved — there's no sitting around waiting for your turn. The rules deliberately emphasize command-and-control decisions over complex combat resolution, so games flow quickly and stay tense throughout.
Each Command Pulse, you decide how to spend your limited Command Dice:
- Move up a company of infantry supported by tanks
- Rally a battered anti-tank gun battery
- Liaise with staff officers for strategic advantage
These choices — made under pressure, in real time — are the heart of Combat HQ.
Key Specifications
- Game Length: 2–4 hours
- Unit Scale: Platoon (infantry base of 3 figures, model vehicle, heavy weapons team, or gun with crew)
- Ground Scale: 1" = 50 yards
- Figure Scale: Compatible with 2mm, 6mm, 10mm, 15mm, and 20mm figures
- Theatre: World War II large-scale engagements
Who Is Combat HQ 2.5E For?
- Wargamers who want large-scale WWII battles without getting bogged down in complex rules
- Players who enjoy command-and-control decision-making over micro-managing individual units
- Collectors with 2mm through 20mm figure collections looking for a versatile ruleset
- Groups seeking a 2–4 hour competitive wargame experience
Frequently Asked Questions
What figure scale does Combat HQ 2.5E use?
Combat HQ plays equally well with 2mm, 6mm, 10mm, 15mm, or 20mm figures — making it one of the most scale-flexible WWII wargames available.
How long does a game of Combat HQ take?
A typical game runs 2–4 hours, making it ideal for a full evening of play.
Is Combat HQ 2.5E a standalone game?
Yes, Combat HQ 2.5E is a complete, standalone wargame. Expansions like Combat HQ: Total War add advanced rules but are not required to play.
What's the difference between Combat HQ 2.5E and the original Combat HQ?
The 2.5 Edition adds new Soviet Guards vs. German Grenadier missions and refines the core rules for smoother, faster play.